Game Production

Game Production

One of the modules I chose in semester 2 of my Digital Games MSc was Game Production. This module would essentially follow on from the basic principles of the Ludology & Gameplay module from semester 1 by allowing us to put what we had learned into practice.

The main goal of Game Production was fairly simple…create a game! We were asked to form groups of up to 3 people & chose one of our favourite retro games from the 80s or early 90s. We would then attempt to recreate this game (or as much as possible) using the YoYo Games program GameMaker.

GameMaker would serve as our introduction to the whole process behind creating a game. We would learn the limitations of the program and ultimately our own limitations too! For this group I teamed up with Fabrizio Valerio Covone & Sarah Bevan. Our chosen game was the original Prince of Persia from 1989, created by Jordan Mechner.

More in the next post!

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