For this class we were tasked with playing a free-to-play time management game from a list & then using a the matrix method from the previous class, identifying the following:
- How does the game represent reality?
- What are the conflict scenarios?
- What are the interactions related to these conflict scenarios?
- What is the progression path & reward?
- Where is the game flow?
We would then make a presentation outlining our conclusions & findings. See below.
The feedback I received was pretty much what I expected; my matrix wasn’t detailed enough & the presentation overall needed more images & illustrations of of the actions within the game. In order to fully analyse the game the interactions, outcomes & strategy associated with the conflict scenarios would need to have been displayed in a matrix also.
However, overall my presentation was well received & other’s who had played the game agreed that there was little in the way of reward or sense of satisfaction in the game!